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Albion Online Flip Scanner

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Liquidity

Ready to scan — buy from Caerleon (1 day avg), sell into 6 cities (1 day avg).

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One row per profitable (item × sell-city) pair. Profit is sell price net of market tax minus the buy-city listing. Columns:

  • Buy @

    Cheapest sell-min across Q1–Q5 in the buy city. Lower is better — the listing you'd actually buy.

  • Sell @

    Highest sell-min across Q1–Q5 in the sell city. The listing you could match without going under the floor.

  • Profit

    Sell price × (1 − market tax) − buy price. Per item flipped.

  • Margin

    Profit ÷ buy price. Capital efficiency — pairs with raw profit for high-volume / low-margin flips.

  • Sold /day

    Average units sold per day over the last ~30 days in the sell city (all qualities). Matches the Market Graph — higher = the flip can absorb your stack.

  • Sales/day

    The chosen sell window's volume normalised by its wall-clock days — a shorter-term read of daily turnover than the 30-day Sold /day.

  • Vs avg

    Sell price compared to the 14-day volume-weighted average at the sell city. Red = priced above typical (may revert); green = priced under typical.

  • Volatility

    14-day high-low range as a percent of the average. Green ≤10% calm, yellow 10–25% choppy, red >25% wild — your priced spread may not hold.

  • Depth

    Buy-city listing depth: max/min ratio. Tight (≤1.5×) = healthy depth, wide (>3×) = cheap listing is likely a one-stack outlier.

  • Updated

    Freshness of the sell-city price feed. Green = fresh, dim = ok, danger = older than 2 days.